

I’d like to point out that either you can apply mLUT directly to the clips or use an adjustment layer and stretch that over the whole project and apply the LUT to that and then adjust the files underneath independently. These LUTs can also be used in any other application that accepts 3D LUTS.Ĭlick the “Load Custom LUT” to do just that and navigate to your LUTs in the finder, select it, and click open to apply it. Luckily, given the controls available in mLUT you can dial down the look of any of these LUTs to work with the type of footage you have. I’d like to note the blockbuster pack of LUTs is designed for Log style flat footage and will give any rec.709 footage an over contrasty, saturated, look using the default settings. Now while many of us probably have our favorite film or custom LUTs that we will load in, these can be good options for when you’re in a hurry or want a very stylized look.


Looking at MotionVFX’s plugin history they’re likely to have more LUT packs come out in the future, if I were to guess. They’ve included with the plugin 30 LUTs based on the looks of popular blockbuster films that you can start using right away. You can change the active LUT at an time.

Clicking the blue “mLUT Library” button launches another UI window which lets you click on and preview their LUTs, including with viewer playback, before applying it. The other unique feature of mLUT is that it features the mLUT Library. This way you won’t need to add yet another plugin to get the look you want. They’ve also included the option to add film grain or other noise types. Which is important when applying a LUT as not all clips will react the same to it depending on their luma and chroma values. Levels and Hue and Saturation, for example. Finally! The second big thing is that mLUT gives you a whole set of strait forward, key-framable, controls to fine tune the look of the LUT. MLUT is the first LUT plugin for FCP X that allows you to load LUTs directly into the inspector.
#FILM LOOK CONVERTER PLUGIN MOVIE#
They were originally used to emulate the film a movie would eventually be printed out to but quickly people figured out they could be a powerful color grading tool. For the NLE this lets you give a look to your film but uses less power to process and playback. In my experience LUTs can make more subtle and specific changes to an image in a way that filters can’t. Unlike an effect plugin, which is just like painting over top of the existing image. If you’re not familiar with LUTs (Look Up Tables) here is a link that explains the technical mumbo jumbo in detail: LUTs Basically they take the chroma and luma values of an image and reassign them new display values based on an algorithm in a “Look Up Table”. Adding to the lineup they’ve just released mLUT. Everything they bring out is solid, useful, and fairly priced. mObject, mFlare, mHUD, among other plugins, there’s a long list.
#FILM LOOK CONVERTER PLUGIN PRO#
MotionVFX is what I consider to be the best plugin developer for the Apple Pro Apps. They are working on it but there seems to be recurring issues every time a new version of FCP X comes out. With Magic Bullet Looks you can load LUTs and you have control but first you have to pay the fairly heavy entry fee to own it and then you have to load an external interface to use it and, in my experience, it is less then reliable. LUT Utility allows the loading of LUTs but you have to go through the System Preferences app and it really lacks any controls to tweak the effect of the LUT in the inspector. Some workaround or and issue because of the design. Up to this point there have been a couple plugins for Final Cut Pro X that allow the use of LUTs, but there always seems to be a compromise of some kind with them.
